Is Cloud Gaming the future?


Could the elusive “Cloud” be key to starting a paradigm shift in the way we receive our games? THQ’s CEO Brian Farrell seems to think so. Speaking in a keynote at Cloud Gaming USA, Brian Farrell predicted that the newer console generations could come with no disc drives at all. Instead we could see a Steam or OnLive esque solution in the future. He also asserts that this “will result in a lower cost for the hardware manufacturer, which will result in a lower cost to consumers and therefore a lower entry point, thus driving more mass market adoption.

It’s easy to pass this off as drivel, but with Steam growing larger and larger each day with over 4 million users online concurrently, and OnLive‘s future expansions into the UK, it’s very easy to see where THQ’s CEO comes from. Even as a PSN+ option Sony have included saving into the Cloud so you’re able to access your game save files from anywhere. 
Whether we want it or not, it seems that the Cloud is coming, and will become the logical place to go for technology in gaming. 
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