Kingdom Hearts 3D Hands-On Preview


This weekend at the MCM Expo in London the Nintendo Unleashed Tour brought a selection of upcoming Wii and 3DS games to the Excel Centre for fans to play. I was lucky enough to get to spend an hour playing through the demo for the upcoming Kingdom Hearts: Dream Drop Distance (Kingdom Hearts 3D). 

The demo gives you the option of playing through a world based on Disney‘s “The Three Musketeers” as either Sora or Riku, who play through the same story but from different perspectives.

Before I get onto the story details, I’m going to talk about the game’s replacement for Heartless, which are called Dream Eaters. Dream Eaters are best described as a form of neon rainbow infused monsters, many of which resemble actual animals to some degree. Sora and Riku both also have some friendly Dream Eaters available to use as allies in battle, which can battle on your behalf and have super powerful attacks that can be used by doing things like music rhythm mini games when they have a full gauge.

In Sora‘s demo, we meet versions of Mickey, Donald and Goofy, but as they are the versions from “The Three Musketeers” they don’t recognise him (it’s alluded to that this also happened with Jiminy Cricket in the Tron world). Sora and the gang team up to protect Queen Minnie from a giant Dinosaur type Dream Eater called a Boukun Rex. She is unfortunately captured, after which the team have to follow her captors and ultimately rescue her from Pete.

Riku‘s story follows much the same story of trying to rescue Queen Minnie, but starts with Riku‘s attempted entry to Pete‘s castle.

The game’s controls will be familiar to veteran Kingdom Hearts players. For the most part they are unchanged, with the biggest change being some added touch screen use. The game also looks and sounds beautiful. The 3D effect is one of the best I have seen on the system, and the addition of Dream Eaters in place of Heartless really helps the game remain constantly colourful and visually interesting.

I brought along a pair of headphones to get a good idea of the audio, and was very impressed by the sound quality. The dialogue doesn’t sound too compressed and the music, which is very similar to previous titles, fitted the level and was of a really nice quality.

All in all the game is shaping up very nicely. Kingdom Hearts: Dream Drop Distance is really pushing the 3DS hardware further and introduced enough new aspects to remain fresh.

Are you excited to get your hands on the game? Did you play it at the Expo? Do you have any questions about the demo you would like to ask? Let us know in the comments below.

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