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MCM BUZZ – Movies, TV, Comics, Gaming, Anime, Cosplay News & Reviews » Eternal Darkness follow-up Shadow of the Eternals on the way
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Eternal Darkness follow-up Shadow of the Eternals on the way

Shadow of the Eternals (1)

A follow-up to Eternal Darkness: Sanity’s Requiem is likely to see a release next year. Described as a spiritual successor, Shadow of the Eternals is being developed by Precursor Games, which involves two of the writers of the original game – Denis Dyack and Ken McCulloch.

Precursor are looking to release the game digitally as 12 episodes, provided they can raise $1.5 million, having launched a crowdfunding campaign on the game’s official site. They have given themselves till 7 June to reach their target. After the first day they have already raised just over $100,000. The minimum donation of $5 allows gamers to play the first episode once it’s released.

The game follows the investigation of Detective Paul Becker, who is called to a gruesome crime scene between two rival cults. There are just two survivors, a businessman and a biker. As Becker interrogates them he ends up with two different versions of the same story about the ‘Eternals’. Shadow of the Eternals will take place over 2500 years of human history with each episode taking place in different locations. Sanity effects will also be in the game and will actually be needed to help solve puzzles.

The original Eternal Darkness was released on Nintendo’s Gamecube back in 2002 and was notable for its Sanity Meter, causing characters to suffer hallucinations. It also toyed with players into thinking that certain weird occurrences were actually happening, such as making them believe the TV has been switched off, or that the game’s save file was missing! Nintendo went so far as to patent the Sanity effect, so it will be interesting to see how it’s worked into Shadow of the Eternals. 

Precursor intend to release the first episode for Wii U and PC during the third quarter of 2014.


1 Comment

  1. LiquidAg says:

    They have a Kickstarter now, so check it out here:

    Also, they have been in contact with Nintendo, and Nintendo has wished them luck with the project, so it seems that the patent will not be an issue.

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